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OpenNetGame is a collection of libraries aimed at facilitating the creation of online and networked multi-player, multi-platform games. It aims to simplify the effort of adding multi-player aspects to games. OpenNetGame provides an API for listing available servers and connecting players to each other. The API is broken up into two components.

This collection of libraries are designed to be small, efficient and multi-platform. Currently, only Windows and Linux are supported but may gain additional platform support in the future. You should find enough information here to learn how to install the SDK and implement OpenNetGame libraries into your project.

Latest News

Version 1.2 has been released!!! The latest release contains a host of bug fixes and new features. Some of the new features include

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API Documentation